A month or so ago a few users on the Lounge found a project that we had been working on at Schell Games called GameSprout. At the time, we'd just entered open beta, and a few people had questions for me, but I was also doing a lot of traveling so the thread moved slowly. The site has been in beta since the end of May, and it's located here:
Since then I've been lurking a bit on this site, and one of our artists suggested I should post a thread and mention GameSprout again. I wanted to talk about it in Design because this is the place people often come for design feedback. That is a big part of what I personally do on the GameSprout site, and a big part of the site's mission in general.
People are really tired of having to say "no one cares about your game idea" to people who have enthusiasm but no clue about how a game is made. On the other hand, people who have game ideas often don't know what the process is for creating a game. GameSprout is trying to solve both of those problems by having a place where people can post their games and organize them by idea. We're providing feedback to people who post their ideas and the best ideas get voted on. From there Schell Games and the community on GameSprout can add prototypes and artwork to the more popular or interesting ideas.
We're still working on what the ultimate goal is for the site. Originally we had a lot of plans to just take the top voted ideas and create them in-house. But we're seeing more developers coming to the site who want to work on their ideas and just use GameSprout as a way to connect with potential collaborators (or players), and we want to support them too. Right now the site is 100% free to use, though you do have to be 18 or older or have parental permission because there may in future be a profit-sharing element on the games made there.
Do you think this is something designers would find useful? How can we make it more useful?