Good read on Cocos2D-X

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8 comments, last by Denis Muratshin 10 years, 7 months ago

I've found many tutorials for Cocos2d but there's only a few for X version.

I dont have a Mac for Cocos2D so only 2D version can be useful.

Have you got any good tutorials and education material for Cocos2D-X?

I found something but not too much and without a chance to have a wide range of choice.

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Cocos2d and cocos2d-x are different things.

The first is a thing for iOS devices only. The second is a cross-platform library based on the interfaces of the first.

If their basic tutorial at http://www.cocos2d-x.org/projects/cocos2d-x/wiki/Step_by_Step_Cocos2dxSimpleGame_Series doesn't cover enough, they have links to a bunch of other tutorials under http://www.cocos2d-x.org/projects/cocos2d-x/wiki/External_Tutorials

I know fact that they're different things.

Sadly there's much more about the iOS in cocos2d than for cocos2d-x about Android.

Maybe it's better to try another engine an forget about cocos2d-x?

Has it a good support? (C2D-X)

Very few free mobile libraries have good support. They come with source code which you are expected to dig through if you need it.

There are paid mobile libraries that have excellent support. The lowest-price supported libraries cost you several hundred dollars, quickly moving up to six-digit figures for significant support.

Will something of this sort help? http://blogs.shephertz.com/2013/08/19/cocos2d-x-realtime-fighting-game-tutorial/

try this 2d engine:

http://oxygine.org/

seems free but on MIT license

whats that MIT?

https://en.wikipedia.org/wiki/MIT_License

So you can sell game made with it without any permissions and fees?

So you can sell game made with it without any permissions and fees?

you can do anything

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