This is my first post in this forum, so I'll shortly introduce myself.
I am Marshiell, I currently study in Berlin and I love programming 3D games. I'm doing it for almost 5 years, I started by learning C++ on a french website and I instantly loved it! You can check out my previous projects on my website: www.linkocraft.com
So if i'm posting today, it's to introduce you to the beta version of my newest project. I started it in april 2012, motivated to solve a collision problem that I had back then because I always want to program the engine myself. I'm using OpenGL in C++ with CodeBlocks.
Lilian's Castle is a 3D adventure / plateforme game playable in two different mods. The main mode, Adventure, has a global objective similar to Mario 64 or Banjo-Kazooie: You can access several worlds in which you'll venture, beat ennemies, solve puzzles and collect bonuses that are needed for the adventure's progress.
There is also a secondary mode called Challenges in which you run through different levels at the end of which you get a score based on the time you took to complete it and what bonuses you collected. That way you can compare your skill with other players
Here a few screenshots of the latest version:
You can download the latest version of the Lilian's Castle here (.zip)
You need Windows to run it.
Thank you for reading!