SdkMesh conventer

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0 comments, last by ongamex92 10 years, 7 months ago

Hi:

I want to convert a .sdkmesh file to other mesh file like .obj file .x file or 3ds file. However, I cannot find a way.

The meshConverter.exe in direct sdk can only load .x file and convert .x file to sdkmesh file, althought it says it can read sdkmessh file. I have read the source code of that example. The loader there can only read .x file. So meshConverter.exe is not a solution.

Can anybody give a hand?

Thanks in advance.

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Actually I thkink there is no direct solution, you must write it yourself.

If it is a solution to export from max/maya/... to FBX/collada/ I suggest you this::

Here: http://www.gamedev.net/topic/646588-scene-graph-fbx-and-stuff/#entry5085666 i've created a small topic that will guide you how to use FBX SDK to load fbx/dae/wever files an export them into your own scene format.

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