Hi there first I want to tell you about my situation.
Since I have been into game developement I used XNA. I know it is a little late but I recently realized that Microsoft stops further XNA developement. After I read that I decided that the best choice would be to switch to openGL since it is crossplatform and would give me the opportunity to learn more C++.
Now that I started I had to realize what an overhead this whole new OpenGL thing implicates. Now I am wondering, how dead is XNA? I mean I can still use it in windows 7 (windows 8?). And as far as I know Steam Greenlight still accepts XNA projects. At the end of the day XNA has everything I ever needed.
So is it ok to continue with XNA or is it about time to switch frameworks?
Greets,
plusnoir