Looking at the source code of some old game I found this gem in the readme:
This game should be called "how to make a game in 6 days with a broken computer that crashes all the time", because that's pretty much the description of this game. I had a deadline of 6 days to make this game, not kidding! And the computer would crash all the time, so if we only count the time where it WORKED, it's more like a 1 day job. And in case you wonder, the computer turned out to have damaged hardware, which is why it kept crashing like crazy. So yeah, it shouldn't have worked at all in the first place...
In case you wonder, it was actually this computer when I had just bought it. The RAM stick was defective, making it hang all the time. How I managed to make a game with a system like that is beyond me. Oh, and the deadline was a birthday, so yeah, no way to push it back.
The replacement RAM stick was double as large by the way, so besides fixing the computer it also doubled as an upgrade =P It's the one currently in use, at that. Fun stuff.