Jump to content

View more

Image of the Day

Adding some finishing touches...
Follow us for more
#screenshotsaturday #indiedev... by #MakeGoodGames https://t.co/Otbwywbm3a
IOTD | Top Screenshots

The latest, straight to your Inbox.

Subscribe to GameDev.net Direct to receive the latest updates and exclusive content.


Sign up now

ascendary - browser game (alpha)

4: Adsense

Old topic!

Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.


  • You cannot reply to this topic
1 reply to this topic

#1 patrick.p   Members   

130

Posted 03 October 2013 - 02:31 PM

 
Hi,
 
I'm developing a  browser-based space-game and the basis is almost done.
It can be compared to ogame, but many things are different.
 
E.g: Spaceships are individual; You must fly through wormholes to get to another solar system
 
the hardest part now is to get the building times right.
how much resource each building needs and so on.
 
I need some help with testing and timings ;)
i already set up a forum so we can discuss things and there is also a bug tracker!
 
I also wrote a small tutorial. If you have any questions, ask in the comments.
 
 
 
more information and registration here:
 
 
 
currently about 700 solar systems and 2000 planets
the limit is 100 users
 


#2 patrick.p   Members   

130

Posted 07 October 2013 - 01:24 PM

Some images of the game:
planets.pngplanet.pngmap1.png






Old topic!

Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.