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Posted 08 November 2013 - 06:26 AM
4X retro game (in my sig).
-=- My Articles -=-
Getting Games Done - Method and tools on how to start a hobby project and get it Done!
The Art of Enemy Design in Zelda: A Link to the Past - Reverse-engineering functional enemy design from applied example.
Retro Mortis - "RTS" - Article Series (4 Parts) on the history of RTS development (4th part finally released!!!)
Posted 12 November 2013 - 10:06 AM
Guys i have been creating a sci-fi action/horror RPG for android devices. Build in the unity3D engine, it took me just over a year and started as a quest to learn the Unity engine.
Recently released, i am looking to keep working on it including one or 2 MINOR bugs. I encourage everyone to give it a try:-) I am working on a build issue currently where S4 phones will not start the application. However if you have another rather high end phone, i would love some feedback.
Posted 12 November 2013 - 11:37 AM
Posted 13 November 2013 - 10:19 PM
Sci-fi Horror to be exact!
I was just watching Giant Bomb do a quicklook on this the other day. It's looking good!
Yep, here's some concept art from my racing game:
Hot damn - If the game can capture that artwork it'll be freaking amazing. It actually reminds me a bit of megarace.
I made a little sci-fi browser game a while back called Terminal to experiment with HTML5. It's no Stasis but I still like it
Edited by boolean, 13 November 2013 - 10:22 PM.
Posted 18 November 2013 - 01:52 PM
Posted 21 November 2013 - 07:16 PM
Auxnet: Battlegrounds is a futuristic sci-fi game. It's basically a Tron meets the Matrix arena game. We hope to finish it "soon".
Learn all about my current projects and watch some of the game development videos that I've made.
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