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Posted 08 November 2013 - 06:26 AM
4X retro game (in my sig).
-=- My Articles -=-
Getting Games Done - Method and tools on how to start a hobby project and get it Done!
The Art of Enemy Design in Zelda: A Link to the Past - Reverse-engineering functional enemy design from applied example.
Retro Mortis - "RTS" - Article Series (4 Parts) on the history of RTS development (4th part finally released!!!)
Posted 12 November 2013 - 10:06 AM
Guys i have been creating a sci-fi action/horror RPG for android devices. Build in the unity3D engine, it took me just over a year and started as a quest to learn the Unity engine.
Recently released, i am looking to keep working on it including one or 2 MINOR bugs. I encourage everyone to give it a try:-) I am working on a build issue currently where S4 phones will not start the application. However if you have another rather high end phone, i would love some feedback.
Posted 12 November 2013 - 11:37 AM
Posted 13 November 2013 - 06:36 PM
Posted 13 November 2013 - 10:19 PM
Sci-fi Horror to be exact!
I was just watching Giant Bomb do a quicklook on this the other day. It's looking good!
Yep, here's some concept art from my racing game:
Hot damn - If the game can capture that artwork it'll be freaking amazing. It actually reminds me a bit of megarace.
I made a little sci-fi browser game a while back called Terminal to experiment with HTML5. It's no Stasis but I still like it
Edited by boolean, 13 November 2013 - 10:22 PM.
Posted 18 November 2013 - 01:52 PM
Posted 21 November 2013 - 07:16 PM
Auxnet: Battlegrounds is a futuristic sci-fi game. It's basically a Tron meets the Matrix arena game. We hope to finish it "soon".
Learn all about my current projects and watch some of the game development videos that I've made.
Posted 08 December 2013 - 09:58 AM
Posted 08 December 2013 - 05:50 PM
Yes. It is in EARLY development so i can't actually show but i will post a picture of how it will (subject to change) look.