Your favorite Game Engine

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10 comments, last by JeffCarp 10 years, 4 months ago

Love Game Maker simply because it got me started and got me to where I am today. What I enjoy working with the most right now though is unity...I find it extremely easy to prototype with unity.

Yes there is no superior engine but I do understand you are just looking for a preference.

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My very own game engine would be my favorite engine :-P It (nomlib) is my favorite primarily because of the fact that I know every square pixel of its codebase, thus I feel perfectly "at home" within.

To be fair: my other choice would be SFML and SDL.

A few of the strongest traits I desire in an API:

* simple and concise

* stay out of your way (I like the Unix philosophy of "doing one thing well" mentality, AKA modules/building blocks).

* written in C or C++

* open source or low-cost in terms of licensing

Unfortunately, my experience is still rather limited as I'm relatively new to gamedev.

Cheers!

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