Hi Im relativly new to C++, was going to moving on to SDL My goal was to create a simple 2D game having a movable characters and some obstacles drawn on the screen and move on from there.
I followed the guide under tutorials on SDLs page on how to setup on Code::Blocks.
I have put theese lines under Search directories:
Compiler:
C:\SDL\SDL2_mixer-2.0.0\x86_64-w64-mingw32\include\SDL2
C:\SDL\SDL2-2.0.1\i686-w64-mingw32\include\SDL2
C:\SDL\SDL2_image-2.0.0\i686-w64-mingw32\include\SDL2
Linker:
C:\SDL\SDL2_mixer-2.0.0\x86_64-w64-mingw32\lib
C:\SDL\SDL2-2.0.1\i686-w64-mingw32\lib
C:\SDL\SDL2_image-2.0.0\i686-w64-mingw32\lib
and put the lines -lmingw32 -lSDL2main -lSDL2 -lSDL2_image -lSDL2_mixer under Linker settings > Other linker options. As I understand this is for 32 bit, I would prefer the 64 hower dont know how to install it.
I downloaded the project in that tutorial also (SDL001), build and run does work. But however as soon as I edit something like just adding a comment. It gives an error and stop working! :
"SDL2/SDL.h: No such file or directory"
I downloaded some other tutorials from the same guy, with various results. I been trying to search the web on how to solve this problem without any results. Someone have any idea on what Im missing?
/Thank you