I have a question i would like to ask.
What is a good resource to learn a lot about 3D Computer Graphics? I want to learn 3D Computer Graphics to understand Low Level graphical API's like Open GL and Direct X/Direct 3D.
I would like to know stuff like how everything is rendered in 3D, a history of how 3D was developed ,i already know 3D mathematics but i would like to know more about 3D terms: like Z-Buffer,LOD,Front-Back Buffer,Deffered Shading,Rasterization and etc.
I want to basically know how 3D works so that i can progress further with Open GL and learn various techniques that are used in Today's games.