I'm 16 years old, still go to school (high school) and now I wanna start creating 3D games. Mainly for Windows 8(!) and Windows Mobile/Phone but it wouldn't be bad to do this later for iOS, too. ;) In school I learned a bit C# because we got a corporation with Microsoft and well, making simple Desktop GUIs works fine but I feel like trying out a new area. Maybe you now think I'm stupid "why dropping native desktop development if you already did it for long" all I can give as reason is that there are simply too much people developing such applications because it became very easy. Testing out developing games should give me new views of a different area if computing. If I get my kicks doing such, I'd probably think about continue it but all plans go for jobs doing later. So it should be capped simple.
I goggled around and found some good engines which also don't require much coding skills (I can't code moveable objects well ):
- Unity 3D
- ShiVa (stonetrip)
- and at last, today I found Leadwerks on steam.
Which of those would you advise? Or would you advise something completely different? What would you do if you were me?
Edited by Gamerboy59, 07 January 2014 - 04:09 PM.