I feel that logisitcal warfare is just as important, if not more important than direct warfare - historically entire conflicts have been won without firing a single shot simply through clever maneuvering and resource denial.
And therein lay the beauty of Kohan. Resource management is very important in the game, but there are no 'workers' that gather resources. Instead you either build structures with your settlements that produced resources, or you take over resource-sources that occur across the map.
Any RTS fan who has not played Kohan seriously should. While it's over a decade old now, it's still a great game, and it pioneered several components that made it into later RTS games.
Edited by LennyLen, 17 January 2014 - 08:08 AM.