As i have been going through OpenGL, i wanted to ask one thing. How would i switch shaders for one/multiple objects?
Because i have made a lot of 3D Models for Game Engine and i want to do a basic render of those models so how would i switch the shaders for each individual Model? Or do i re-use the shaders i made by using glUseProgram(Shader)? I am very knew to loading models and i wanted to how shaders for multiple models are handled. Any help would be greatly aprreciated.