I got a pretty old book called
Advanced Animation with DirectX by Jim Adams.
And in the source code provided,
I have some problems compiling the ParseFrame example,
with this line
if(FAILED(hr=D3DXLoadSkinMeshFromXof( pDataObj, TempLoadFlags, pDevice, &AdjacencyBuffer, &MaterialBuffer, &effectInstance, &NumMaterials, &pSkin, &pLoadMesh)))
Here, pDataObj is a pointer of type IDirectXFileData *
The interface of the most current version of DirectX9 of this object
seemed to be changed.
Now, my question is how do I fix this code to make it compile for VS2010 x64
Any help would be greatly appreciated!