So im really stuck on where to go off now to continue game developing for (preferably) SDL .
Is there any book or online tutorials? I know SDL 2.0 is quite new and finding a book for it would be a struggle (i went 120 pages into http://www.packtpub.com/simple-directmedia-layer-game-development/book , and it was just too poorly written for my level to be able to put all the missing puzzle pieces together )
Basically im looking for a book or online tutorials to learn basic game frameworks (doesnt actually need to be SDL 2.0 because i can fill the SDL 2.0 specific parts myself) Any ideas?
(As for C++ knowledge i know basic syntax, and understand basics of up to inheritance, polymorphism, templates, vectors/maps, and a little on design patterns sugh as singletons), maybe a book to explain common game developing classes, patterns, and overall structures . Any help at all would be greatly appreciated :)