I'm new to this world and i have some skills in SFML. Are there any good tutorials with Box2D and SFML. Since Box2D is just a physics engine i want to know how can i tie a sprite/image to Box2D body and make it dynamic for collision etc...
A simple step by step guide would be helpful. Im not trying to copy & paste things, im trying to learn the concepts here.
So i want to know how can i attach a sprite to act as a Box2D body with physics collision and all that stuff.
Im reading the manual but it actually explains only the engine itself, not specifically talking about how can we integrate sprites and images and have visible objects moving and acting on screen.