I am currently making a 3d game, and I have managed to make a program that run on OpenGL and C++. Everything that is needed to make a windows pop out has been done, I also have a .obj loader. However, I realized that I have no idea how to load animations. I did some research online, but there were a lot of things I didn't understand...some said use MD5 files, some said FBX files, and some even just did animation with the codes using the OBJ models.
Can anyone tell what kind of file would be easy to use for a beginner like me? And just to emphasize, I am really a beginner. I learn C++ and OpenGL as modules in my school for the past two years, and all I have been doing is 2D games most of the time. This is my third time doing a 3D project, but on a bigger scale. The previous projects are just simulations that have nothing but non-moving models and "hard-coded" objects. Even the environment was done in OpenGL codes.
Edited by donaldleow, 20 March 2014 - 01:26 AM.