Are there any good examples to guide me achieve this goal?
Thanks
Jack
What do you exactly mean ? You wanna build a 3d model viewer/editor ( or something like that ) and use GTK as your GUI system ? Then you should create a window, init OpenGL context there ( assumed by your thread posted in "opengl" forums ) and then use ASSIMP to load your data and then draw it.
This guy on youtube has some neat tuts on gtk, old GL and assimp/manual model loading.
Look here for some open asset import library tut.
Here's another one libassimp tutorial.
Althrough, I would recommend to you to use Qt with OpenGL, if you need something like what I described above. But again - what exactly do you need ?