How do I use the GTK with the Open Asset Import Library?

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1 comment, last by lucky6969b 10 years ago

Are there any good examples to guide me achieve this goal?

Thanks

Jack

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What do you exactly mean ? You wanna build a 3d model viewer/editor ( or something like that ) and use GTK as your GUI system ? Then you should create a window, init OpenGL context there ( assumed by your thread posted in "opengl" forums ) and then use ASSIMP to load your data and then draw it.

This guy on youtube has some neat tuts on gtk, old GL and assimp/manual model loading.

Look here for some open asset import library tut.

Here's another one libassimp tutorial.

Althrough, I would recommend to you to use Qt with OpenGL, if you need something like what I described above. But again - what exactly do you need ?

Yes, I want to create a opengl application with GTK as the gui.

I am trying to assemble everything now, codeblocks, qt/gtk or sdl

Thanks for the links, I'll take a look at them

Jack

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