I done some googling and reading but am still unsure how I should make my save "file", I was thinking about making a text file for readability, but what should I "save" into the file so I don't end up with a thousand differently save files.
Me and my friend is trying to make a RPG-ish game (2D), so we got stuffs like health and inventory etc. How am I suppose to save my "inventory" into the file? for health I thougth about just saving it in plain number format but what am I suppose to do with the inventory? should I check each slots to see what item it is and save the said item into a a "Inventory" folder with seperated files as "Slot 01".txt with infomation about the item? I was thinking about just saving itemID but we decided to try to have "Randomized" items where they have a chance to have different component that grant stuffs(ex. Double jump).