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Posted 09 April 2014 - 09:48 AM
Posted 09 April 2014 - 04:52 PM
Looks interesting! I like the old-school LCD choice as an aesthetic and design decision. I recall those games being so simple for the most part (Game and Watch Legend of Zelda was pretty engrossing though), but it'll be interesting to see how such a restrained design mixes with the deeper gameplay that real computing power lends.
throw table_exception("(ノ ゜Д゜)ノ ︵ ┻━┻");
Posted 10 April 2014 - 06:55 AM
Hi Ravyne. It is very rewarding to read your reply: you really 'get' what I am trying to do here Thank you so much for posting!
There is plenty to say on this topic: the advent of the achievement system in recent years lends itself really well to Veritas. I can't wait for everyone to experience it.
And I opted out of traditional blips and beeps in favour of realistic effects and a rousing selection of music tracks (written by Tim Beek). I am every bit as proud of how this area has turned out.
There is also a lot of lore, some beautiful artwork and I hired a very talented guy to help with the story. There is a lot going on to separate this game from the Game and Watch game you remember!
Thanks again Ravyne!
Posted 14 April 2014 - 03:19 PM
Veritas: Light Conquers Darkness has just been released for Android via Google Play.
This is an open world adventure game with a unique LCD graphical style. There are hours of exploration ahead of you as well as stunning sound and artwork. There are achievements to unlock, 40 orbs to collect across 4 lands, as well as a beautifully illustrated game story.
If you enjoyed SNES adventure RPGs growing up, or you have a penchant for LCD handhelds, I think you will enjoy this title. If you don't know what those things are, but you are looking for something more fulfilling than than most mobile offerings - you can do a lot worse than Veritas LCD.
Thanks for reading.
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