Hey Guys, thanks for your time.
So I'm creating a game and I'm trying to figure out what sort of structure I'm going to go with. This is for a large school project, and it has to be fairly formalised, which is why I'm going to the effort of finding a structure and sticking with it. The following structures that I know of are:
- Event Driven
- Data Driven
- Standard, traditional game loop thingy
Any suggestions as to what would be appropriate would be welcome.