Ive found this tutorial online
I am not ready for DirectX 11 yet, i want to load this in DirectX 9 instead
What steps do i need to take to adjust to DirectX 9,i am not bothing about shaders at this moment in time,i am just interested to get an animated model thats not .x loaded in my DirectX 9 window
XMFLOAT3 = D3DXVECTOR3
XMVECTOR = D3DXMATRIX
is that correct?
Edited by Anddos, 27 May 2014 - 01:18 AM.