Hello everyone, I do not post here often, but I am a game developer who does have questions.
I was recently hired to make a simple racing game in Flash Professional CS6.
The plan was to make a pseudo-3D track. I messed with some of the rotation tools etc, however I have not encountered any help on how to manipulate movie clips in 3D space. The picture below shows a doodle car and a 3D track with a cheap background (for now). with a green button as acceleration.
My question is, How can I manipulate the movie clip in 3D space?
I would also appreciate any help in telling me the exact math I would need to make the track stay level with the car, and to rotate differently when turning to make the illusion of a 3D environment. Thanks! (I am using an Accelerometer to detect turning of the car)
Edited by Zadd, 04 June 2014 - 05:21 PM.