so I've decided to start trying to making a simple game using SDL2. I'd found a ( what seems to be good ) Tutorial by Lazy Foo... Problem is....
Either I'm a complete noob, or something just isn't working (note: I've not used C++ in about a year, and came over from Java).
This is what I have (also, this is my OOP approach to his tutorials, and I'll pick out the "problem" code):
In my Initialize.cpp I've got the initGui function just before my event loop.
Oh and my dev tree is as follows:
I don't understand what's going wrong, or I'm completely overlooking something, but that being said, when it's built and run, there are no error, except that one warning, and the surface goes black, so it's certainly doing something.
Any help would be much appreciated.
Edited by Jamie_Edwards, 05 June 2014 - 10:15 AM.