So I'm working on my fps game from last 5 months. I implemented everything on graphics including animation and static model rendering. I wish to complete my game and I want it to be a multiplayer game like Call of Duty/CS. I've implemented little physics stuff from bullet physics. Now I wish to study sound and networking and i think this is going to take huge time. What should I now? I want to finish my game and work on another project. How to make player die when someone shoots him? How to make gun fire? How to add multiplayer support to my game? I'm not an artist and I'm alone working on this project. What advice would you like to give me?
Edited by newtechnology, 14 June 2014 - 01:23 AM.