Returning to Programming

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11 comments, last by Orymus3 9 years, 10 months ago

Thanks. I should point out when I was learning (Visual C++ 6.0) I was punching above my weight anyway as I hadn't learned a lot of the basics. I was creating a window using rh Win 32 library (I think) and it took a lot of code. I was unaware of a lot of things then as I didn't have internet much as it was the 56k dialup days.

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I recently started learning programming and am in kindof the same situation as you. I went with python because of pygame. I want to get into game development and was looking for an easy and fun language and pygame so far seems to have what I'm looking for. There are great tutorials online to get started making a game like the ones by 123animations.

C# opens up many possibilities. I personally like the fact that it is one of the two primary avenues into an editor such as Unity.

Speaking of fast results, Unity might help you get there quickly for free and is quite mainstream.

Also helps you focus on the things that you get immediate results for.

Personally went to HTML5 / Dartlang (Google's) as a stepping stone because it is very fast for prototyping (especially with libs such as StageXL).

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