I'm trying to achieve what he did : http://www.gamedev.net/topic/655859-rotate-character-spine-so-weapon-aims-at-target/
to be honest, I don't understand many things. How to make a character look and shoot at a particular direction? I know I should do at pick ray from the center of screen then I would have the vector between weapon and picked point but how to use this vector to make player aim in a direction? I'm making a FPS game but I would need that because I would have to display other players in my game as 3D characters not just hands and gun since its multiplayer project. This screenshot explains it better :
As you can see that I can only see my hands and gun from my first person perspective but I can see the full body of other players and where they are looking so I must make other players in the game look where they're looking from their first person perspective on their PC.
Edited by newtechnology, 16 June 2014 - 06:51 AM.