Hello, I haven't been on this forum for ages.
I'm looking for a complete sample or a really good step by step guide completely made in C# that integrate a Direct3D11 surface through the SharpDX lib in a XAML app.
I've found a few sample and article, but most of them are for windows 8 instead of 8.1 and I cannot get them to compile or they use an old version of SharpDX or don't implement lost device or the app crashes when it is suspended or they use WinForm or all the 3D code is in C++.
Thank you