MJP is right and also It looks great by the way! There's different sampler states you can also use if you want a texture rendered differently like point sampling amongst others. What are your settings for your device upon initialization? My sample count is 8 and sample quality is 32 getting the 8x MSAA and I'm hooking it where the player can change the settings inside the options menu.. However, your texture suppose to look like that do to the furtherest edge away from the camera gets blurred. Let me show you an example of mine from my editor.
If you can see the checkboard texture is blurred at the end? It's using the same sampler like yours but the texture isn't streamed like yours. So, you're looks normal like it should be.
Awesome job getting it solved!
Also, I have a hard time viewing your images so time so I have to go into Tamper Data to actually get the link - you can post images easily on here. Just click on attach files on the bottom of the reply. If you don't see the attach files above the add reply - click on Advanced Reply Options. Just helping out the next time whenever you post images.