We have started developing a text-based game designed around the organised crime world (performing crimes, pimping, drug dealing, gambling at the casinos, flying around the globe etc) and so far so good.
Players have the ability to purchase items (with cash earned from crimes etc) to upgrade atk/def which is used to fight other players in an attempt to steal their cash. A number of different stats combine to give an overall 'score' that we use on the Leaderboard page, automatically updated through SQL.
For reference sake website is: http://www.textgangsters.com/
The 'How to Play' page lists all the different things you can do so far.
What we're stuck on at the moment is creating more of a reason to play.
So we're seeking some feedback from others on what enhancements we might be able to code in that will give players of the game a stronger sense of purpose for leveling up and continuing to play.
Any feedback is welcome (provided it's not abusive/negative) as any suggestions may spark more ideas.
Thanks in advance all!