Last year there was a great article on custom general memory allocators: http://www.gamedev.net/page/resources/_/technical/general-programming/c-custom-memory-allocation-r3010
I decided to take a hand at modernizing and fully implementing the article for my own use: https://github.com/cgikoray/Nemesis-Memory I am looking to see if anyone has comments or criticisms of my work thus far, as I would love to improve it as much as I can. Thank you anyone in advance, I am open to all opinions. Be as harsh as you wish!