I've never written a game score. I've written a few animated short scores (as exersices more than anything), but never anything for games. I was wondering excactly how the music is adapted to the game. For example, when something happens in a game, which cues music, is it the job of the composer to manage this, or do they just make the music and someone else edits it into the game? Also, is all of the video game soundtrack looped, or are there points without looped soundtracks?
Sorry for the confusing (yet basic) questions.