Bashing my face against the ArcSynthesis.org brick wall.

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10 comments, last by georger.araujo 9 years, 8 months ago


Thanks for all that, if that was intended as somehow to answer and solve why these examples don't work, well then i give up on c++ because its just too complicated to learn. Not the code, but how to even get a simple example to run. I mean no disrespect at all, but I don't understand a single thing in your post.

Unfortunately, this is one of the most archaic things about C++. C++ inherited its toolchain model from C, which was designed in the early 70s under the constraints of the computers at the time - memory probably in the low kilobytes and perhaps not more than a few megabytes of disk storage.

While the language has evolved over time, the tools to build and link function conceptually almost the same as they did back then.

This is a common stumbling block, but you can make your way through it if you persevere.

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Now some bad news. I tried the compiled EXEs; most ran, but a few crashed:

- All Tutorial 12 projects;

- Tut 13 Basic Impostor;

- Tut 14 Basic Texture and Tut 14 Material Texture.

I also built everything with VS2013 and the same projects crashed. I suppose it could be either a problem with my graphics drivers (Intel HD Graphics 4000) or a bug in the tutorials; you'll just have to try and run them on your computer.

It *was* the Intel graphics drivers. After I switched to the dedicated AMD GPU, all programs ran fine.

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