Jump to content

View more

Image of the Day

雑魚は多めにして、爽快感重視にしつつ・・・(´・ω・`)
早いとこ、ベースを作って、完成にもっていかないとね。
タイトルもまだ迷ってるだよなぁ。 
#indiedev  #indiegame #screenshotsaturday https://t.co/IwVbswGrhe
IOTD | Top Screenshots

The latest, straight to your Inbox.

Subscribe to GameDev.net Direct to receive the latest updates and exclusive content.


Sign up now

Shader Designer Fonts all Jiggled Up. VS2012 Corruption?

4: Adsense

Old topic!

Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.


  • You cannot reply to this topic
No replies to this topic

#1 Dissipate   Members   

476
Like
0Likes
Like

Posted 19 August 2014 - 09:20 AM

Hi all,

 

I didn't really know under which heading to post this.

In DGSL Shader Designer; starting it up produced this picture:

Visual Studio Shader Designer Window.png

 

Why are the fonts all messed up? Is it supposed to be like this? What do I need to do to rectify it? I have tried turning it off and on again :P I hope I dont have to do a VS->Repair.

 

I greatly appreciate your responses.






Old topic!

Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.