Just joined the site as it seems like a great resource.
Currently managing a team of 7 developing a 2D dungeon runner developed in unity. Development has been going great but we have just ran into a big issue.
Our game focuses heavily on collecting armour and weapons. These items are interchangeable and players can mix and match armour pieces.
However when attempting to develop this we have been unable to come up with a system that will allow players to do this.
My question is What would be the best way to implement the animations for this?
Our current understanding would be to chop up the animation into the specific armour pieces and then layer them on top of each other in game to make the full character. This has proven very difficult when it comes to coding this to assemble the character in game.