I'm working on a platformer game atm and the idea of it is a focus on multiplayer. It's just a simple test project to understand the basics of game-dev. I have everything done for my game except multiplayer. As long as I know multiplayer in XNA is an issue and it is not that simple to make it work as I want it to. I did a brief search on the net and on the forum and found something called lindgren.
I have never worked with networking before and I have no idea what any of that means. Though I know how the networking works itself. Just can't code it yet. So I have searched about lindgren and didn't find any tutorials about connecting it with XNA or how it works at all. I would really appretiate if anyone could give me a hint on how it all works.
How to handle the camera and matrixes? How to handle controles and how to send messages through the network?
I am almost sure that there are some issues I need to know about programming the network connection. And I would really love to hear from someone that has already done it before with XNA. Thank you for your attention.