I'd like to draw simple shapes (e.g. a triangle filled with a color) in one of my GDI+ controls. How should I go for that?
If I'm not mistaken one might store the bitmap for the triangle in the resources and then call LoadBitmap, but I don't really like this method. Is there any other way of doing this?
Is it possible to extract a bitmap of the scene and somehow draw to it? I definitely need some suggestions here please