Hey guys&girls,
I've decided to make sound system in my OpenGL engine, but I got one problem: OpenAL is old, ( 1.1 version files were created 2006 ). OpenAL 2.1 is not available anymore. OpenAL soft is non-commerical. Is it fine to use 1.1 version in "this" time? Or are there any "free-to-use" sound libraries for game engines?
Thanks in advance.