Hi all,
I'm writing my first few games using Unity's engine, and while it lends itself very well to 'action-y' elements, I struggle with the GUI components. More specifically, I'm looking for tutorials on the implementation of this form of dialogue box which displays an avatar and a box of text which the character is speaking, and waits for the player to press a button for it to move on to the next piece of dialogue.
Here's the question: what is this called? I need the name if I'm to find any tutorials
(sorry about the video quality, but it demonstrates what I'm looking for well enough)