hello!
i was adding something to my XNA project, and i downloaded the GIF animation library fromhttps://xnagif.codeplex.com/
i added the pipeline and references as needed (i followed the sample GIF animation) and one of my gif images worked (yay) but i have decided to add more gif images and only the first image loaded animates normally, while the other ones do not...i just see a still image/frame.
how am i supposed to fix that?
also just something extra, how can i make it so that i do not have specific color in the spritebatch.Draw parameters? i want the colors to remain as they are from image, but i cant find a way to get rid of the color restriction to be incolved as a parameter also. how can i get rid of that??
thanks in advance!
p.s. i have asked this question on else where and i have not gotten any responses from any websites. i really hope someone helps me here with this issue as my program is due very soon and wanna get this fixed!
thanks!