Hi!
I'm developing a demo for the university, It's about 15 min long, sci-fy third person style (closest reference is Batman Arkam). It uses PBR, so you can imagine environment looks real.
Now I want to start working on sound and I was looking forward WWise. Non commercial license says that I'm limited to 200 sound assets. So, my question is
Will It be enough to make a good sound for the game?
Thanks
Is wwise 200 sound assests limitation enough?
I'm developing a demo for the university
Surely a demo for university falls under the "non-commercial" license, which doesn't have any restrictions?
The 200 asset limit is for the "limited commercial" license, which would only be relevant if you are planning to sell the result.
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