The Depth Buffer and how it is related with perspective projection matrix

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-1 comments, last by nbertoa 7 years, 2 months ago

Hi, community.

I wrote a new article about The Depth Buffer and How It is Related with Perspective Projection Matrix

The post is the following

https://nbertoa.wordpress.com/2017/01/21/how-can-i-find-the-pixel-space-coordinates-of-a-3d-point-part-3-the-depth-buffer/

If you have any suggestions (things to add, modify, things that are wrong, corrections, etc) please let me know, because the intention of this post (in addition to helping people with the same doubts than me) is to learn if my knowledge is correct or not.

Hope you find it useful!

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