Jump to content

View more

Image of the Day

Adding some finishing touches...
Follow us for more
#screenshotsaturday #indiedev... by #MakeGoodGames https://t.co/Otbwywbm3a
IOTD | Top Screenshots

The latest, straight to your Inbox.

Subscribe to GameDev.net Direct to receive the latest updates and exclusive content.

Sign up now

cinematics, cut scene in Unity, how to do

4: Adsense
  • You cannot reply to this topic
2 replies to this topic

#1 cebugdev   Members   


Posted 19 March 2017 - 07:25 AM

hi all, i have seen this video;
and there is that sort of cinematic in 0:50 in the video, where a black rectangle swipe in and camera move to certain targen and swipe out type of 'cinematic', any suggestions/idea on how to do this in Unity? are there any resource, tutorials or any resources that discuss this subject?

#2 Josh Green   Members   


Posted 20 March 2017 - 05:20 AM

Hello cebugdev, a few games you could achieve this in Unity. You can either create animations for the camera GameObject from within the Editor itself. Or perhaps a better method would to be to move the camera through code (perhaps using a MoveTowards or Lerp) which will give you more control.

The rectangle bars of course would best be UI elements.

Learn to create games through our vibrant platform of easy-to-follow video training material. Getting recognition of the knowledge and skills you gain from the courses is essential. We can provide you with globally recognised City & Guilds accredited certificates.


#3 rogerdv   Members   


Posted 25 April 2017 - 12:48 PM

Sorry for being late. I think Timeline is the official way (available in the Asset store).