I'm a self taught c/c++ programmer with a few years of non commercial experience and written a range of non commercial applications. I do have a bit of experience with OpenGL(like I have written a parser/renderer for a certain model file format and written few mini games) but lack in more advanced 3D programming topics.
I'm already working on another project which takes a good chunk of my time so I would like to take it easy with this one. Main objective in this project would be to explore 3D programming techniques and apply them to whatever game we would be working on. Needless to say that the person I am to partner up with would be free of any task and choose to contribute whenever, to whatever.
I was thinking of an abstract online rpg as the genre for the game. 'Abstract' as in world, characters, etc. to reduce the need for models. I'd be in charge of networking as it is the subject I'm most comfortable with. That said, I'm opened for better suggestions.
If you're interested, feel free to message me here.