Jump to content

View more

Image of the Day

Adding some finishing touches...
Follow us for more
#screenshotsaturday #indiedev... by #MakeGoodGames https://t.co/Otbwywbm3a
IOTD | Top Screenshots

The latest, straight to your Inbox.

Subscribe to GameDev.net Direct to receive the latest updates and exclusive content.


Sign up now

Fmod\Unity music integration

4: Adsense
  • You cannot reply to this topic
1 reply to this topic

#1 mbmusicpl   Members   

117
Like
0Likes
Like

Posted 21 April 2017 - 03:44 AM

Hi,
I am still fighting with integration using FMOD in UNITY simple-smile.png
I have 2 scenes in Unity: “a” and “b”. There is different music in each scene. I would like to fade out music “a” while i jump to scene “b”

There are trigger colliders that are changing my scenes. I am trying with parameters but i dont know if thats good idea.

Any clues how to make it work?
thx

http://imgur.com/a/2c4Qb

Edit:

This video shows that in one scene trigger zones works fine but when i change scenes i dont know what to do


Edited by mbmusicpl, 22 April 2017 - 04:21 AM.


#2 Kylotan   Moderators   

9161
Like
0Likes
Like

Posted 24 April 2017 - 03:25 AM

If the 2 pieces of music exist in separate scenes then you can't really cross-fade between them easily. Your choices look like this: