Im finishing a little game I plan to release for Android and PC, and Im considering how to get some profit from it. I dislike the idea of selling any advantages inside the game, as I think that the game demands to offer the same opportunities to all players so they can compare their results (thats why Im not using procedural levels neither). My first idea was to sell it for a small price (0.99-1.99) if the demo had some success, but my cousin, who lives in UK, says that nobody pays for games anymore, and indeed Google Play is full of free games.
Not sure if in-game ads could be the solution, I think I have some margin to place ads in the transitions between levels. I hate disrupting gaming experience, but if players dont want to pay...