Problem w Fullscreen

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4 comments, last by sequen 22 years, 4 months ago
Hmm.. I''ve recently got into OpenGL and i love it very easy to understand and stable but i''m having a problem running my programs in fullscreen (i have a very low end video card) but i never had a problem when developing with the DirectX API anyways i''m new to the world of OpenGL so please forgive my ignorance anyways i''ve installed the OpenGL universal chipset drivers downloaded from opengl.org for my Voodoo 2 videocard (yes i''m geting a new one soon enough but i don''t plan on doing any major heart throbbing 3d development anytime soon.) my basic programs run fine in window but each time i go full screen i get a "Can''t Create a GL rendering Context", Should i download a better set of drivers? 3DFX doesn''t have any OpenGL drivers on the website since they collasped.
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How are you going into fullscreen? Are you doing the work yourself? Or using GLUT (or some other API) ?

Check out the tutorials on nehe.gamedev.net.. they include some code on switching to fullscreen (though I haven''t tried out their code myself).
i''m using GLUT.
quote:Original post by sequen
Hmm.. I''ve recently got into OpenGL and i love it very easy to understand and stable but i''m having a problem running my programs in fullscreen (i have a very low end video card) but i never had a problem when developing with the DirectX API anyways i''m new to the world of OpenGL so please forgive my ignorance anyways i''ve installed the OpenGL universal chipset drivers downloaded from opengl.org for my Voodoo 2 videocard (yes i''m geting a new one soon enough but i don''t plan on doing any major heart throbbing 3d development anytime soon.) my basic programs run fine in window but each time i go full screen i get a "Can''t Create a GL rendering Context", Should i download a better set of drivers? 3DFX doesn''t have any OpenGL drivers on the website since they collasped.



It works fine on my Voodoo3 2000 AGP.
Check that you''re setting 16-bit mode and not 32-bit mode for fullscreen.
also make sure you have the voodoo2 opengl drivers installed, voodoo2 dont render to window unless using special glide drivers. dont bother with opengl on the voodoo2, too much hassle. wait till you get your new video card. for now work with window mode, or stick to d3d while you are learning the theory. you want to try the mesa opengl drivers, they may help.
Look for a file named vdopenglsomthing.dll in the windows directory, it is for the voodoo card. rename the file opengl32.dll this is the actual ICD for the voodoo card. I had one of those a long time ago and had to do to get my demos to work with my card. If you can''t find the file, i can email it to you.

Minerjr

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