At last I''m running my voodoo2 with opengl.
Now when I paint some figures (eg. a simple triangle) next de border of the screen, my voodoo2 starts painting the figure with strange colors, like if the interpolation was calcuclated not correctly.
This ocurrs when I paint without textures.
Can any body help me? please.
I have never really used OpenGL on my Voodoo2 (I have a GeForce3 in parallel), but I still use it for old Glide games. I had the bug, as I once tried to run one of my OpenGL apps on the Voodoo, but never really worried about it. I heard from other users, that they got rid of it by simply getting the latest drivers from 3Dfx. Unfortunately, there site is closed now, so I don''t know where to get them.