Jump to content

View more

Image of the Day

The night is still, but the invasion brings chaos. #screenshotsaturday #hanako #indiegame #gameart #ue4 #samurai https://t.co/cgILXuokoS
IOTD | Top Screenshots

The latest, straight to your Inbox.

Subscribe to GameDev.net Direct to receive the latest updates and exclusive content.


Sign up now

[java] Blitting "tileset" image to smaller usable pieces

4: Adsense

Old topic!

Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.


  • You cannot reply to this topic
No replies to this topic

#1 Captain Goatse   Banned   

100
Like
Likes
Like

Posted 02 March 2000 - 06:04 AM

Ok I have done some slicing''n''dicing and now I''m here to ask which is the fastest way to grab 32x32 tiles from bigger image to their own "images" if I say it right. I have used ImageProducer and CropImageFilter, also I have used Image-package free g.setClip which works very unreliable. Do you know any other ways to handle this? And if you do I''d be happy to know about it ;-) Time comes, time goes and I only am.




Old topic!

Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.